

In the next version of the c172 it is corrected - just waiting for the next release of FlightGear. Furthermore, with other flight sims, I can just nail the throttle and lift off with almost no control input at all (of course maybe these have woefully inaccurate flight modeling?). I have flown in small Cessnas numerous times, always as a passenger, but I don't recall seeing my pilot friend ever having so much trouble fighting torque. I have read about torque reaction, but I just can't get the knack. I usually run off the runway, always to the left, and my air speed (more like ground speed!) is always 40 or less - IOW, not enough to fly. When I try to counteract the veering with the twist-control of the rudder, cranked to the right. I have calibrated my joystick (ThrustMaster T.16000M FCS) and checked its control functions - it seems to be fine with all axis's zeroed. JDH wrote in Tue 5:54 pm:Here's my second problem: When I can more-or-less accidentally start the engine, and then begin my take-off roll, I experience strong veering to the left. it is possible that there may even be something on the wiki about it that or maybe someone else will pop in with a more direct link to them. hopefully a search will find them easily for you. there have been discussions on editing the joystick files. so, what you can do is to edit the file and add "Interlink Elite" to the list of IDs the devices is known to be. FG simply asks the OS what the device is and then goes with what it is told. that's because they changed the name in the ID section. On your joystick, it sounds like it is a "T.16000M" but it is identifying itself as the "Interlink Elite". this is where trimming the craft comes in handy. once you get airborne, it is a lot easier but it is still there. as you go faster, you can reduce the amount of right steering you are applying. so basically, when you are starting your roll, you do physically have to steer right to stay on the runway. those with an engine that spins in the opposite direction from the c172p will veer to the right instead. this is normal in propeller driven craft. The strong veering left is a factor of the craft's engine spinning and the effect of the prop wash spinning and pushing on the craft's surfaces. that would be in the newer c172p when it is available the next time.

i think the process has been changed to one click that does both the pull and push. the normal position for the primer is in so you don't get things caught on it and maybe bend or break it.

the pull effectively sucks fuel into a reservoir and the push pushes it into the fuel chamber. once to pull it out and once to push it in. The last time i checked the c172p, you had to click the primer twice. Is there a way to get FG to remember my controller? I then reset it to "T.16000M" and seems to stay that way for the duration of a session. It always comes up with "Interlink Elite". Furthermore, with other flight sims, I can just nail the throttle and lift off with almost no control input at all (of course maybe these have woefully inaccurate flight modeling?).Īs an aside, every time I go to calibrate my joystick, the program has not remembered my model. Here's my second problem: When I can more-or-less accidentally start the engine, and then begin my take-off roll, I experience strong veering to the left.
FLIGHTGEAR S NOT STARTIGN ENGINE HOW TO
Yes, I have read about the "cheat" of having the engine running when the program starts, but I'd like to know how to start the engine manually as well. Is the normal position in or out? Is priming a single stroke action, or is one prime a 2-step in and out on the prime knob? Sorry, newby-itus. The program keeps reminding me to use the primer, but not being a pilot, I must admit to only vaguely understanding this control. After lots of reading, I'm still having a hard time starting the engine on the default Cessna. I loaded FG a few days ago and have had some grief since then.
